Learning Games Lab
Competency Web  ·  Pitch Map

Train every employee.
One game at a time.

A web of short mobile games. Each game builds one real work competency.

8 clusters32 core skills4 levels90 sec per game10 industries

The web at a glance

Tap a circle to focus on it. Tap it again to go back.

Competency
Web
32 core skills for every employee

The black hub appears first, then the 8 circles grow out around it. Pick any circle to see its 4 skills.

How it works

Four steps. That is the whole system.

A manager can repeat this in one breath. A player learns it in one round.

01
→

Pick a role

Choose the job. The right skills load at once.

02
→

Play a 90 second game

One game, one skill, on any phone.

03
→

Prove the competency

The score is proof, not just points.

04

See the gap map

Managers see who is strong and where help is needed.

The 4 layers

Same core. Made specific, layer by layer.

Start with skills for everyone. Then add the job, the level, and the industry.

1

Universal Core · for all staff

32 skills in 8 clusters. The centre of the web, for every employee.

CommunicationThinkingTeamworkDigital+ 4 more
2

Job Families · 8 families

Each family adds 4 skills for that real job.

Sales and ShopsSupportFinanceHRDeliveryTechnical Trades+ 2 more
3

Leadership · 4 steps

New skills at each step up. Nothing repeats.

Self LeadTeam LeadManagerSenior Leader
4

Industries · 10 overlays

Only the story and words change. The game stays the same.

RetailHealthEducationBankingConstruction+ 5 more
Levels

Everyone climbs the same 4 steps.

Clear levels make progress easy to see and easy to reward.

Level 1

Basic

I know it. I can do simple tasks with help.

Level 2

Working

I can do daily tasks on my own.

Level 3

Advanced

I can handle hard and new cases alone.

Level 4

Expert and Coach

I set the standard and teach others.

What a game trains

Know it. Do it. Master it.

Three kinds of growth. A small set of game types, so players learn the controls once.

K

Knowledge

What you know. Facts, rules and steps.

Duel QuizMemory MatchSpot the Fact
S

Skill

What you can do, in a safe practice scene.

Branching StorySort and SequenceFix ItTime Trial
A

Ability

How well you adapt when things change.

Pattern ShiftMultiplayer ArenaResource Dilemma
Phase 1

The first 12 games prove the whole web.

All 8 clusters, all game types. After these, new games are new content, not new code.